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Unity 3D

You can run JukaCompiler in Unity.

Follow the tutorial found at:

To use Juka, create a multi-line string in the engine (using `) and then run the following

new JukaCompiler.Compiler().Go(sourceAsString, false);


Results will be stored in output:

string juka = `
func main() = {
printLine("Hello World");
var output new JukaCompiler.Compiler().Go(juka,false);

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